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PROJECTS

Twenty-five years of work leaves traces. This page is some of them.


What you'll find here are projects that mattered... not because they were large, though some were, but because they required building something that didn't exist before. A coalition that shouldn't have worked. A funding structure nobody had tried. A bridge between a research lab and an industry that had never spoken to each other.


The sectors vary. The geography varies. The scale varies. What doesn't vary is the approach: start with the people, understand the system, find the leverage point.


Browse, dig in, and if something sparks a conversation, you know where to find me.

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CrossTechXperience

I established the partnership for a Europe Interreg grant for the CrosstechXperience project (€3.6M), which I launched with partners from Wallonia, Flanders, and France. My role includes developing the strategy for the adoption of interactive, immersive, and gaming technologies within businesses, and promoting the project. I also lead the policy, skills and capacity-building dimension of the programme, ensuring alignment with regional and European digital priorities, strengthening industry–academia collaboration, and supporting companies and talent in navigating emerging technologies through training, guidance, and strategic innovation frameworks.

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Woman in Tech

Incredibly grateful to have been featured as Belgium's "Woman in Tech of the Day", as part of Agoria's 365WomenInTech campaign. It means so much to me! This recognition is a reflection of the amazing women who have supported and inspired me throughout my career. Their support fuels my passion for promoting diversity and inclusion in the tech industry.

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Open Badges for
Cybersecurity Skills

In a fast-evolving field like cybersecurity, recognising and validating competencies - beyond traditional diplomas - is key. Opportunity to explain we’re testing how open digital badges can highlight specific skills, support talent development, and better align training outcomes with real industry needs. A concrete lever to empower learners, build bridges between education and employment, and create a shared language around emerging expertise.

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wake!

I contribute to the wake! ecosystem, an initiative of Digital Wallonia led by KIKK, aimed at promoting and supporting digital creativity in Wallonia. I focus on mapping, animating, and federating the digital Cultural and Creative Industries (CCI) sector in Wallonia, while facilitating skill development for the ecosystem's actors through awareness-raising activities, networking opportunities, and the enhancement of training offerings.

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Les lundis IA

I was a guest on the 'Les Lundis IA' stream with Laura Durieux, #DevGirl, on RTBF iXPÉ. During the stream, I discussed the importance of innovation in Artificial Intelligence for transforming our approaches to global challenges, inclusive projects, strategic partnerships, and digital creativity in both creative and traditional industries.

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Lithuania's InMuse

Invited speaker at the international InMuse Forum exploring the future of AI and creativity in music and digital ecosystems. I shared Wallonia’s experience in bridging traditional, cultural and tech sectors through initiatives like CrossTechXperience and wake!, and explored new Horizon Europe opportunities rooted in creative policy, Europe-Canada collaboration, and human-centered innovation.

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Game Developers Conference

At the Game Developers Conference in San Francisco, I spoke at the session "Les processus d’apprentissage au prisme des jeux vidéo : regards croisés francophones". Organized by the Alliance Française, in collaboration with AWEX USA and the Quebec Government Representation in Silicon Valley, this event highlighted the importance of the gaming sector in the Francophone ecosystem. Together with experts we explored exciting cross-border projects and discussed the new frontiers of innovation and creativity in the gaming industry.

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Hack AI

During my Hands on AI University Certificate's courses at UMONS, I participated in HackIA, an intense 2-day hackathon dedicated to Artificial Intelligence. The event combined technical challenges and hands-on workshops. Our team was thrilled to win the HackIA Innovation Award.
This experience deepened my technical skills and highlighted the role of AI as a key tool for innovation. It also reinforced the importance of knowing when to leverage traditional data management technologies.

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Google Women TechMakers

At the #ImpactTheFuture event, organized by Google Women Techmakers Brussels, I presented initiatives aimed at increasing female participation in ICT and Creative Industries, alongside inspiring women. The event provided enriching discussions on inclusion, diversity, and concrete actions to support women in tech.

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Digital Canada Mission - Toronto

I traveled to Toronto to dive into the latest advancements in AI. Toronto’s role as a tech and entrepreneurial hub made it the perfect place to engage with leading organizations like MaRS Discovery District, Ontario Creates, the Vector Institute... This experience solidified my passion for driving innovation and collaboration in global tech ecosystems.

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Barcelona's Mosaic
Summer School

Reconnected Wallonia to the inspiring Mosaic-HEC Montréal-Nantes-Barcelona ecosystem of creativity and innovation - this time in Barcelona.
With Delphine Jenart and Sébastien Nahon, we proudly shared wake!’s vision and projects like CrossTechXperience, showing how creative innovation can drive transformation across sectors.

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SXSW London

At the first European edition of SXSW in London to present CrossTechXperience as a concrete example of immersive, cross-border innovation in action, reconnecting with the European XR and MusicTech communities as well as Women in Immersive Technologies Europe.

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Girls in ICT

I promote the inclusion of women in technology sectors by developing innovative training programs. This includes organizing workshops, roundtables, and events such as the 'Girls in ICT Day', to raise awareness about access to education and technical careers, as well as broader inclusion efforts. My goal is to empower women to pursue opportunities in technology and create an inclusive environment where diverse talents can thrive.

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Creative Industries Workshop

Co-led a dynamic workshop on the digital creativity ecosystem in Wallonia, covering funding, training, research, emerging tech, and internationalization. Engaged with ICC entrepreneurs hosted by Wallonie Entreprendre and B3 Liège, fostering cross-sector dialogue and actionable insights for innovation-driven growth.

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Exploring Music Tech

From AI to immersive tech, fan engagement and startup funding, I dived deep into the real challenges shaping the future of music innovation.
Grateful for the meaningful conversations - especially around how insights from MusicTechBelgium/Europe could feed into Interreg CrossTechXperience steps.

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CrossTechXperience Hackathon

Designed and led a cross-border hackathon exploring the transformative power of immersive, interactive, and gaming technologies for real-world challenges (tourism, training, inclusion...). Engaged 30+ multidisciplinary students to prototype solutions for major companies (Decathlon, ADEO...). This initiative showcased how digital innovation and collective intelligence can drive strategic value and impact beyond tech. Three prototypes are now moving into further development.

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InCyber Europe

Participated in the InCyber Forum as part of the Interreg Open Badges for IT project. Promoted the use of micro-credentialing in cybersecurity training to address IT talent shortages and enhance employability. Presented a pilot initiative, in collaboration with EU partners, to recognize skills through Open Badges and foster cross-border alignment between training, workforce needs, and digital inclusion.

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Women in Tech

Participated in Agoria’s Women in Tech breakfast to promote diversity and inclusion in the tech sector. Contributed to discussions on building equitable innovation ecosystems, where diverse perspectives drive creativity and societal impact. Reinforced commitment to inclusive leadership and gender equity in digital transformation.

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RTBF Media Coaching

I participated in a Media Coaching at RTBF in Brussels, which was a powerful experience in building confidence. It was an essential step in asserting my voice as a woman in STEAM fields, where simplifying complex topics is key. The coaching provided valuable tools to effectively communicate my expertise in digital innovation, while also helping me better understand media expectations.

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GirlsConnect

As part of GirlsConnect, I helped launch a dedicated training program for women, combining both online and in-person sessions to empower participants with the digital skills they need. The hybrid program included hands-on training in digital tools, personalized coaching on essential soft skills, and workshops as networking opportunities to raise awareness about technology. The initiative aimed to support women in realizing their projects, and provide them with the resources to thrive in tech.

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Digit'All

Shared the concrete approach to building a more accessible, equitable and human-centered digital future - through projects like GirlsConnect, Open Badges for IT, STEAM actions, and CrossTechXperience.
The key message: digital inclusion is not an add-on - it’s a strategic lever for social and economic transformation across borders.

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North of France's PIX Festival

Represented the wake! by Digital Wallonia ecosystem at PIX25, highlighting the Interreg CrossTechXperience project. Showcased how immersive tech, gaming, and MusicTech can enhance SME competitiveness through cross-border collaboration. Engaged with leading actors from France and Wallonia to explore policy, industry, and training synergies in the Creative Industries.

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Inspiration Session

Organized and facilitated focus groups for companies to articulate their needs and challenges in areas such as human resources, operational processes, sustainability, and innovation. The workshop explored how XR (eXtended Reality) and gaming technologies could address these issues. Led roundtable discussions to foster collaboration and idea-sharing, culminating in the identification and definition of prototypes to develop innovative solutions tailored to their specific challenges.

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AI + TECH

For those still uncertain about AI, this AI + Tech event I co-hosted, demonstrated through real-life examples how generative AI tools can ease our workload, allowing us to focus on our core business while unlocking new forms of creativity, innovation, and competitiveness. Key topics included digital marketing, creative strategy, AI regulations, intellectual property, and the development potential for businesses in the creative industries.

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Women in Digital Summit

At the Women in Digital Summit, I moderated the panel on "How to attract and train more diverse profiles?". We highlighted the critical need to ensure that women have a strong presence in the tech industry. The conversation emphasized that, while progress is being made, there is still work to be done to inspire and support young women in tech.

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Open Badges for IT

After securing the partnership and funding, we launched the Open Badges for IT project (€2.7M), part of the Interreg France-Wallonie-Vlaanderen initiative, alongside an inspiring consortium of partners. This project aims to tackle the IT skills gap by developing a flexible and standardized certification system using OpenBadges. I focus on testing open badges within IT training for job seekers, involving companies, learners, and trainers. It's an opportunity to contribute to innovative solutions for the workforce development in the tech sector.

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Conférence - débat IMPACT!

I had the honor of participating in the IMPACT! Conference at the University of Namur, organized by the Faculty of Computer Science and ALMIN. As part of a roundtable alongside inspiring figures like Yves Pigneur, Annick Castiaux, David Dab, and Roald Sieberath, we discussed how innovation can be amplified through collaboration between businesses, education, and policymakers. Covering this topic, "Facilitating innovation through collaboration across generations and sectors", was a great opportunity to highlight how synergies can drive digital and creative innovation.

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Presentation of cross-boarder use of gaming technologies - Meet & Build event.

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Roundtable organization about gaming going international - GameMax Game Week.

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GameDevCafe orgnization - two years of the GameMax gaming community.​

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GameDevCafe organization to showcase new video games, gaming sector updates, & network.​

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Workshop about the need of skills development in digital creativity in Europe.​

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Roundtable organization about bridging creative and traditional industries.

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Workshop about the creative industries' perspectives and challenges.

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Roundtable organization about the companies' XR technologies use.

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Workshop, conference and info
point organized at E6K's Open Day.

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Support for startups at the Click'n Connect workshop.

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Roundtable about XR technologies for heritage innovation.

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Set up of a training session on AGILE methodologies.

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Emerging technologies and networking at VivaTech in Paris.

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Organization of a roundtable about Women in Tech for the Girls in ICT Day. Diffusion sur Twitch.

 

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Organization of a roundtable about the use of XR technologies by industrials.

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Emerging technologies and networking at SXSW in Texas, US.

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Organization of a webinar to discuss Gamig and Culture.

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Organization of startup's emerging XR technological developments being tested in a museum.

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Organization of an XR training session (Unity).

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Organization of a conference to showcase the first results from the startups' tech tests in museums.

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Organization of awareness and testing activities for emerging technologies.​

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Organization of the GameMax launch event in hybrid mode.

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Creation of the GameMax community to bring together dev, studios, gamers, investors... around gaming technologies.

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Organization of game dev cafe.

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Organization of workshops to test technologies enabling visually impaired individuals to access culture.

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Organization of a creative jam with artists, dev, researchers, citizens, businesses... to prototype innovations.

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Immersive experience developed in museums.

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Organization of workshops and conferences to support cultural operators in adopting new technologies.

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Innovations developed by companies and researchers were tested in museums and showcased in the press.

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Using museum's exhibit to test new technologies.

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Presenting the MuseumLab's living lab methodology and use cases

in France.

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Contributing to the Future Museum European project with MuseumLab's expertise.

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Testing technological innovations in museums during the Night of Museum.

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Organized a 48-hour hackathon in museums to develop innovations addressing business needs.

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Live interview on social media, hacking the museum's facbook and instagram for 48h to promote digital transformation.

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Gathered international museum experts to highlight the importance of integrating technology, culture, research, and entrepreneurship.

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Press coverage result of the innovative use of technologies in cultural mediation

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Interactive innovation developed by the company Hovertone and tested with the public during the Niki de Saint Phalle exhibition.

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Use of rapid prototyping machines.

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European project partners meeting businesses using emerging technologies to innovate.

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Organized "La Fabrique" a large-scale event to promote the "Entrepreneur's Journey".

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Had entrepreneurs sharing the importance of creativity and digital transformation for innovation.

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Brought together all local organizations to create the "Entrepreneurs' Journey" and make it accessible to project leaders.

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Recorded testimonials from entrepreneurs to share their experiences and inspire digital and creative transformation.

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Developed a format for Thursday lunch meetings to share entrepreneurship experiences and provide collective support.

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Organized creative jams to prototype creative projects.

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Developed workshops for companies focused on sustainability challenges.

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Developed a format for "Startup Friday" to accelerate project development through coaching and networking opportunities.

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Organized the Creativity Week, a five-day event across five Walloon cities...

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...to accelerate the region's transformation from a traditional economy to a creative economy.

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Organized conferences featuring international industry leaders sharing insights on transformation challenges.

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Involved different generations.

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Brought together makers to showcase the value of digital fabrication and creativity.

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Engaged all local stakeholders to highlight and promote initiatives.

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"Hacked" the Walloon Parliament for a day to raise awareness about the ecosystem dynamics of creativity and digital transformation at all levels.

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Used social media to largely promote the collective initiatives.

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Focus on entrepreneurship and startup accelerator results.

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Startup kids projects set up.

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Gaming room developed by Hovertone in maker-mode.

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Organized the first MakerFaire in Belgium with local and international maker profiles and Fab Labs.

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First Facebook live.

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Workshops in different cities gathering all stakeholders to address the different challenges.

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Organized a second Creativity Week focused on four themes:

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education, citizenship, entrepreneurship, and maker culture.

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Completed a one-year course in creativity management.

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Coordinated the development of living lab projects such as The Smart Gastronomy Lab.

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Contributed to Creative School Lab for teachers to innovate in education.

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Creative School Lab methodologies development.

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Contributed to a program connecting France, Germany, and Sweden to boost and inspire the growth of creative hubs.

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Developed a Startup Media Camp to accelerate innovative projects within RTBF Media.

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Organized a one-week startup accelerator program for entrepreneurs, in Jura, Switzerland.

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Brought local entrepreneurs to a startup accelerator program in Paris, France.

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Presented the results of the African Startup Accelerator at the summit of the Organisation Internationale de la Francophonie.

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Organized an accelerator program for African startups.

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Used Lean Startup methodologies, digital creativity, and collective intelligence.

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Organizedactivities in unusual locations.

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Participated to the Creative Bangkok event in 2016 organized by the University of Bangkok in Thailand and presented Creative Wallonia.

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Participated to the Fall School of Creativity in Lille, France in 2015 to present Creative Wallonia.

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Obtained a certificate in Creativity Management during the Summer Schools organized by HEC Montréal in Canada and the University of Barcelona in Spain, in 2013 & 2016.

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Participated to different Belgian economic missions such as the one to Canada in 2013.

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Organized ICT workshops and events for European projects.

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Organized the international ICT Day event in Liège.

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Organized design thinking activities using LEGO.

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Organized workshops and events to promote technology transfer between research and industry.

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Conducted research on open-source software, exploring its impact on innovation, collaboration, and digital ecosystems.

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Gave classes to university students on open-source software, and its impact on innovation, collaboration, and digital ecosystems.

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Presented research papers at conferences with European project partners.

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Raised awareness about 3D printing by conducting sessions in schools.

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